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Beginning Direct3D game programming /

Engel, Wolfgang F.

Beginning Direct3D game programming / Wolfgang F. Engel, Amir Geva. - Rocklin, Calif. : Prima Tech, 2000. - xxii, 504p. : ill. ; 24 cm. - Prima Tech's game development series. . - Prima Tech's game development. .

CW208 CW131

Includes bibliographical references and index.

CD-ROM contents: Source code from the book -- Games: Quaternion -- Midtown Madness 2 -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer (demo version) -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.

9780761531913: £36.99 0761531912 (paperback)

00110470


Direct3D (Computer file)


Computer graphics.
Computer games--Design
Three-dimensional display systems.
Computer games--Programming
Computers and IT.
Computer games / online games: strategy guides
Graphical & digital media applications
Computer programming / software engineering

006.6

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