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Turtle geometry : the computer as a medium for exploring mathematics /

Abelson, Harold.

Turtle geometry : the computer as a medium for exploring mathematics / Harold Abelson, Andrea A. diSessa. - Cambridge, Mass. : MIT Press, ©1981. - 1 online resource (xx, 477 pages : illustrations. - The MIT Press series in artificial intelligence .

IT Carlow ebook Includes index.

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

0262362740 9780262362740


Geometry--Computer-assisted instruction.

COMPUTER SCIENCE/General

/ .A23 1981

516.0078

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