MARC details
000 -LEADER |
fixed length control field |
02584cam a2200433 i 4500 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20190531162933.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
140508s2015 njua 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2014014836 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
013356424X |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780133564242 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780133564242: |
Terms of availability |
£28.99 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Transcribing agency |
DLC |
Description conventions |
rda |
Modifying agency |
DLC |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
WDM |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UMW |
Source |
thema |
072 #7 - SUBJECT CATEGORY CODE |
Subject category code |
UMK |
Source |
thema |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
006.6 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Geary, David M. |
Fuller form of name |
(David Mark), |
Dates associated with a name |
1957- |
245 10 - TITLE STATEMENT |
Title |
Core HTML5 2D game programming / |
Statement of responsibility, etc. |
David Geary. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
Upper Saddle River, NJ : |
Name of publisher, distributor, etc. |
Prentice Hall, |
Date of publication, distribution, etc. |
2015. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxiii, 615 p. : |
Other physical details |
ill. ; |
Dimensions |
24 cm. |
500 ## - GENERAL NOTE |
General note |
Includes index. |
500 ## - GENERAL NOTE |
General note |
Record updated 2572016. |
505 2# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Chapter 1: Introduction -- Chapter 2: Raw Materials and Development Environment -- Chapter 3: Graphics and Animation -- Chapter 4: Infrastructure -- Chapter 5: Loading Screens --- Chapter 6: Sprites -- Chapter 7: Sprite Behaviors -- Chapter 8: Time, Part I: Finite Behaviors and Linear Motion -- Chapter 9: Time, Part II: Nonlinear Motion -- Chapter 10: Time, Part III: Time Systems -- Chapter 11: Collision Detection -- Chapter 12: Gravity -- Chapter 13: Sprite Animations and Special Effects -- Chapter 14: Sound and Music -- Chapter 15: Mobile Devices -- Chapter 16: Particle Systems -- Chapter 17: User Interface -- Chapter 18: Developer Backdoor -- Chapter 19: On the Server: In-game Metrics, High Scores, and Deployment -- Chapter 20: Epilogue: Bodega's Revenge. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
Core HTML5 Game Programming walks the reader step-by-step through building an HTML5 arcade-style game entirely from scratch, with no third-party frameworks, showing how to implement each key component of a game from the ground up. Packed with code examples, this full-color tutorial gives the in-depth understanding needed to design and build any kind of HTML5 game, with or without a framework. |
590 ## - LOCAL NOTE (RLIN) |
a |
CW208 |
590 ## - LOCAL NOTE (RLIN) |
a |
28.77 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
HTML (Document markup language). |
9 (RLIN) |
9616 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer games |
General subdivision |
Programming |
9 (RLIN) |
9621 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Computer animation. |
9 (RLIN) |
2475 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Indoor games |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Web programming |
Source of heading or term |
thema |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Games development & programming |
Source of heading or term |
thema |
856 41 - ELECTRONIC LOCATION AND ACCESS |
Link text |
Link to COMPANION WEBSITE for this publication |
Uniform Resource Identifier |
<a href="http://corehtml5games.com">http://corehtml5games.com</a> |
856 41 - ELECTRONIC LOCATION AND ACCESS |
Link text |
Send a message to library staff if access to this online resource is unavailable |
Uniform Resource Identifier |
<a href="mailto:libdesk@itcarlow.ie?subject=Resource%20unavailable">mailto:libdesk@itcarlow.ie?subject=Resource%20unavailable</a> |
902 ## - LOCAL DATA ELEMENT B, LDB (RLIN) |
a |
160906 |
907 ## - LOCAL DATA ELEMENT G, LDG (RLIN) |
a |
.b10482684 |
b |
cgen |
c |
- |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Suppress in OPAC |
0 |
998 ## - LOCAL CONTROL INFORMATION (RLIN) |
Operator's initials, OID (RLIN) |
0 |
Cataloger's initials, CIN (RLIN) |
160906 |
First Date, FD (RLIN) |
m |
Local |
a |
-- |
- |
-- |
0 |