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Introduction to 3D game engine design using DirectX 9 and C / Lynn T. Harrison. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley : Apress, 2003
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.693.
Programming a multiplayer FPS in DirectX / Vaughan Young. by Series: Game development series (Charles River Media)
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hingham , Mass.
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
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