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Animation techniques in Win32 / by Nigel Thompson ; with a foreword by Charles Petzold. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Redmond, Wash. : Microsoft Press, c1995
Other title:
  • C++ programmer's guide to DIBs, palettes, and sprites for Win32s, Windows 95, and Windows NT
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Flash 4! : creative Web animation / Derek Franklin, Brooks Patton. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley, CA : Macromedia Press : in association with Peachpit Press a division of Addison-Wesley Longman, c2000
Other title:
  • Creative Web animation
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.696.
The art of 3-D computer animation and imaging / Isaac Victor Kerlow. by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : John Wiley & Sons, c2000
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
72-dpi anime / edited by Robert Klanten ... [et al.] ; [texts by Jan Rikus Hillmann ... ; translations by Sonja Commentz]. by
Material type: Text Text; Format: print videodisc; Literary form: Not fiction
Publication details: [Berlin] : Die Gestalten Verlag, c2001
Other title:
  • Seventy-two dpi anime
Availability: Items available for loan: Carlow Campus Library (1)Call number: 741.6.
Pause : 59 minutes of motion graphics / compiled and designed by Julie Hirschfeld and Stefanie Barth ; text by Peter Hall and Andrea Codrington. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: London : Laurence King, 2000
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Flash MX games : ActionScript for artists / Nik Lever. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Oxford : Focal, 2003
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Focus on 3D models / Evan Pipho. by Series: The premier press game development series
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Cincinnatti : Premier Press , c2003
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Animating real-time game characters / Paul Steed. by Series: Game development series (Charles River Media) | Game development series (Charles River Media (Firm))
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Modelling a character in 3ds max / Paul Steed. by Series: Wordware game developers library
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Plano , Tx. : Wordware , c2005
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6.
Introduction to 3D game engine design using DirectX 9 and C / Lynn T. Harrison. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Berkeley : Apress, 2003
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.693.
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