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The VES handbook of visual effects : industry standard VFX practices and procedures / edited by Jeffrey A. Okun, Susan Zwerman ; co-editors, Scott Squires, Toni Pace Carstensen, Kevin Rafferty.

Contributor(s): Material type: TextTextPublication details: Burlington, Mass. : Focal Press/Elsevier, c2010.Description: xxvi, 922 p. : ill. (chiefly col.) ; 25 cm. ; pbkISBN:
  • 9780240812427 (pbk. : alk. paper)
  • 0240812425 (pbk. : alk. paper)
  • 9780240812427:
Other title:
  • Handbook of visual effects
Subject(s): DDC classification:
  • 778.5345
Contents:
Introduction -- Pre-production/preparation -- Aquisition/shooting -- Performance and motion capture -- Steroscopic 3D -- Post-production/image manipulation -- Digital element creation -- Interactive games -- Complete animation -- Other workflow considerations.
Summary: The book covers techniques and solutions all VFX artists, producers, and supervisors need to know, from preproduction, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. --from publisher description
Holdings
Item type Current library Call number Copy number Status Date due Barcode
General Lending Carlow Campus Library General Lending 778.5345 (Browse shelf(Opens below)) 1 Available 69648

Includes bibliographical references and index.

Introduction -- Pre-production/preparation -- Aquisition/shooting -- Performance and motion capture -- Steroscopic 3D -- Post-production/image manipulation -- Digital element creation -- Interactive games -- Complete animation -- Other workflow considerations.

The book covers techniques and solutions all VFX artists, producers, and supervisors need to know, from preproduction, to digital character creation and compositing of both live-action and CG elements. In-depth lessons on stereoscopic moviemaking, color management and digital intermediates are included, as well as chapters on interactive games and full animation authored by artists from EA and Dreamworks respectively. --from publisher description

43.74

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