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Real-time shader programming [electronic resource] : covering DirectX 9.0 / Ron Fosner.

By: Contributor(s): Material type: TextTextSeries: Morgan Kaufmann series in computer graphics and geometric modelingPublication details: San Francisco, Calif. : Morgan Kaufmann, c2003.Description: xviii, 406 p. : ill. (some col.) ; 24 cmISBN:
  • 9786611796211 (electronic bk.)
Subject(s): Genre/Form: Additional physical formats: Print version:: No titleDDC classification:
  • 006.663
Online resources: Also available in print.
List(s) this item appears in: CW208 BSc (Hons) Computer Games Development
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CW208

IT Carlow ebook

Includes bibliographical references (p. 373-377) and index.

Also available in print.

Electronic reproduction. UK : MyiLibrary, 2008.

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