000 01232nam a2200325 a 4500
008 061026s2004 000 0 eng d
020 _a1592000924
020 _a9781592000920
072 7 _aUDX
_2thema
072 7 _aUGN
_2thema
082 _a006.6
100 1 _aSt-Laurent, Sebastien.
_992561
245 1 0 _aShaders for game programmers and artists /
_cSebastien St-Laurent.
260 _aBoston :
_bThomson/Course Technology ,
_cc2004.
300 _axxiii , 483 p. :
_bill. ;
_c24 cm. ; +
_e1 CD-ROM.
500 _aCW131
500 _aCW208
590 _a41.65
650 0 _aComputer games
_xProgramming
_99621
650 0 _aThree-dimensional display systems.
_98112
650 0 _aThree-dimensional imaging.
_988799
650 7 _aComputer games / online games: strategy guides
_2thema
_949289
650 7 _aDigital animation
_2thema
_992562
856 4 1 _yLink to TABLE OF CONTENTS for this publication
_uhttp://www.loc.gov/catdir/toc/fy0607/2004105651.html
856 4 1 _ySend a message to library staff if access to this online resource is unavailable
_umailto:libdesk@itcarlow.ie?subject=Resource%20unavailable
902 _a170314
907 _a.b10292822
_bcgen
_c-
942 _n0
998 _b0
_c061026
_dm
_ea
_f-
_g0
999 _c27561
_d27561