000 | 01809cam a2200505 a 4500 | ||
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001 | BDZ0006969792 | ||
003 | StDuBDS | ||
005 | 20190531162936.0 | ||
008 | 060329s2006 enka b 001 0 eng d | ||
010 | _a2006010651 | ||
020 |
_a9780470018125: _c£50.00 |
||
020 | _a0470018127 (cloth : alk. paper) | ||
035 |
_a(OCoLC)65407266 _z(OCoLC)64312873 |
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040 |
_aStDuBDS _dUk _dStDuBDSZ |
||
042 | _apcc | ||
050 | 0 | _bS62 2006 | |
072 | 7 |
_aTJ _2thema |
|
072 | 7 |
_aUM _2thema |
|
072 | 7 |
_aUT _2thema |
|
072 | 7 |
_aUDX _2thema |
|
082 | _a005.73 | ||
100 | 1 | _aSmed, Jouni. | |
245 | 1 | 0 |
_aAlgorithms and networking for computer games / _cJouni Smed, Harri Hakonen. |
260 |
_aChichester : _bJohn Wiley, _c2006. |
||
300 |
_axx, 264 p. : _bill. ; _c25 cm. |
||
500 | _aCW208 | ||
504 | _aIncludes bibliographical references (p. [247]-254) and index. | ||
505 | 0 | _aRandom numbers -- Tournaments -- Game trees -- Path finding -- Decision-making -- Modelling uncertainty -- Communication layers -- Compensating resource limitations -- Cheating prevention. | |
590 | _a65.92 | ||
650 | 0 |
_aComputer games _xProgramming _99621 |
|
650 | 0 |
_aComputer algorithms. _99281 |
|
650 | 7 |
_aElectronics & communications engineering _2thema |
|
650 | 7 |
_aComputer programming / software engineering _2thema |
|
650 | 7 |
_aComputer networking & communications _2thema |
|
650 | 7 |
_aComputer games / online games: strategy guides _2thema |
|
700 | 1 | _aHakonen, Harri. | |
856 | 4 | 1 |
_3Table of contents _uhttp://www.loc.gov/catdir/toc/ecip0611/2006010651.html |
902 | _a160912 | ||
907 |
_a.b10483196 _bcgen _c- |
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942 | _n0 | ||
998 |
_b0 _c160912 _dm _ea _f- _g0 |
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999 |
_c46187 _d46187 |