Programming game AI by example / Mat Buckland.
Material type: TextPublication details: Plano, Tex. : Wordware, c2005.Description: xxi, 495 p. : ill. ; 23 cmISBN:- 9781556220784:
- 1556220782
- 006.6
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
General Lending | Carlow Campus Library General Lending | 006.6 (Browse shelf(Opens below)) | 1 | Available | 80683 |
CW208
Includes bibliographical references (p. 477-478) and index.
A Math and Physics Primer -- State-Driven Agent Design -- How to Create Autonomously Moving Game Agents -- Sports Simulation: Simple Soccer -- The Secret Life of Graphs -- To Script, or Not to Script-That Is the Question --Raven: An Overview -- Practical Path Planning -- Goal Driven Agent Behavior -- Fuzzy Logic
56.67