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Turtle geometry : the computer as a medium for exploring mathematics / Harold Abelson, Andrea A. diSessa.

By: Contributor(s): Material type: TextTextSeries: Publication details: Cambridge, Mass. : MIT Press, ©1981.Description: 1 online resource (xx, 477 pages : illustrationsContent type:
Media type:
Carrier type:
ISBN:
  • 0262362740
  • 9780262362740
Subject(s): DDC classification:
  • 516.0078 19
LOC classification:
  • .A23 1981
Online resources: Summary: Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.
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IT Carlow ebook

Includes index.

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

OCLC-licensed vendor bibliographic record.

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