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Real-time rendering / Tomas Möller, Eric Haines. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Natick, Mass. : A K Peters, c1999
Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.6773.
Real sound synthesis for interactive applications / Perry R. Cook. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Natick, Mass. : A K Peters, 2002
Availability: Items available for loan: Carlow Campus Library (1)Call number: 621.3893.
The game programmer's guide to Torque : under the hood of the Torque Game Engine / Edward F. Maurina III. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Wellesley, Mass. : A K Peters, c2006
Availability: Items available for loan: Carlow Campus Library (3)Call number: 006.6, ...
Fundamentals of computer graphics / Peter Shirley, Steve Marschner ; with Michael Ashikhmin ... [et al.]. by
Edition: 3rd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Natick, Mass. : A K Peters, c2009
Availability: Items available for loan: Carlow Campus Library (2)Call number: 006.6, ...
3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry. by
Edition: 2nd ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: Natick, Mass. : London : A K Peters ; Taylor & Francis [distributor], 2011
Other title:
  • Three-D math primer for graphics and game development
Availability: Items available for loan: Carlow Campus Library (2)Call number: 006.6, ...
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