3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.
Material type: TextSeries: Morgan Kaufmann series in interactive 3D technologyPublication details: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2006.Edition: 2nd edDescription: xxii, 1018 p. : ill. (some col.) ; 25 cmISBN:- 9780122290633:
- 9780123736680:
- 0122290631
- 0123736684 (CD-ROM)
- 9780123736680 (CD-ROM)
- Three-D game engine design
- 006.6
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
General Lending | Carlow Campus Library General Lending | 006.6 (Browse shelf(Opens below)) | 1 | Available | 55206 |
CW208
Includes bibliographical references (p. 973-979) and index.
63.44