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3D game engine design : a practical approach to real-time computer graphics / David H. Eberly.

By: Material type: TextTextSeries: Morgan Kaufmann series in interactive 3D technologyPublication details: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science [distributor], 2006.Edition: 2nd edDescription: xxii, 1018 p. : ill. (some col.) ; 25 cmISBN:
  • 9780122290633:
  • 9780123736680:
  • 0122290631
  • 0123736684 (CD-ROM)
  • 9780123736680 (CD-ROM)
Other title:
  • Three-D game engine design
Subject(s): DDC classification:
  • 006.6
Holdings
Item type Current library Call number Copy number Status Date due Barcode
General Lending Carlow Campus Library General Lending 006.6 (Browse shelf(Opens below)) 1 Available 55206

CW208

Includes bibliographical references (p. 973-979) and index.

63.44

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