Learning C# programming with Unity 3D / Alex Okita.
Material type: TextPublisher: Boca Raton : CRC Press, [2015]Description: xix, 670 pages : illustrations ; 26 cmISBN:- 9781466586529 (paperback)
- 9781466586529:
- Unity (Electronic resource)
- Computer games -- Programming
- C# (Computer program language)
- Three-dimensional display systems
- COMPUTERS / Computer Graphics
- COMPUTERS / Programming / Games
- Hobbies and Games
- Games development & programming
- Digital animation
- Graphical & digital media applications
- Information technology: general issues
- Object-oriented programming (OOP)
- 005.133 23
- O43 2015
- COM012000 | COM012040
Item type | Current library | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
General Lending | Carlow Campus Library General Lending | 005.133 (Browse shelf(Opens below)) | Available | 82845 |
CW217
Includes bibliographical references and index.
"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"-- Provided by publisher.