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Learning C# programming with Unity 3D / Alex Okita.

By: Material type: TextTextPublisher: Boca Raton : CRC Press, [2015]Description: xix, 670 pages : illustrations ; 26 cmISBN:
  • 9781466586529 (paperback)
  • 9781466586529:
Subject(s): DDC classification:
  • 005.133 23
LOC classification:
  • O43 2015
Other classification:
  • COM012000 | COM012040
Summary: "Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"-- Provided by publisher.
Holdings
Item type Current library Call number Status Date due Barcode
General Lending Carlow Campus Library General Lending 005.133 (Browse shelf(Opens below)) Available 82845

CW217

Includes bibliographical references and index.

"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"-- Provided by publisher.

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