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CW208 BSc (Hons) Computer Games Development

This list contains 52 titles

3D math primer for graphics and game development / Fletcher Dunn, Ian Parberry.

by Dunn, Fletcher | Parberry, Ian.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Natick, Mass. : London : A K Peters ; Taylor & Francis [distributor], 2011Other title: Three-D math primer for graphics and game development.Online access: Connect to Ebook Central resource. Availability: Items available for loan: Carlow Campus Library (2)Call number: 006.6, ...
A first course in differential equations with modeling applications / Dennis G. Zill.

by Zill, Dennis G, 1940-.

Edition: 11th edition.Material type: Text Text; Format: print ; Literary form: Not fiction Publisher: Boston, MA : Cengage Learning, 2016Availability: Items available for loan: Carlow Campus Library (1)Call number: 515.35. Not available: Carlow Campus Library: Checked out (1).
A guide to computer animation : for TV, games, multimedia and web / Marcia Kuperberg ; with contributions from Martin Bowman, Rob Manton, Alan Peacock.

by Kuperberg, Marcia | Bowman, Martin | Manton, Rob | Peacock, Alan.

Series: Visual effects and animation seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction Publication details: Oxford : Focal, 2002Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.696.
Agile and iterative development : a manager's guide / Craig Larman.

by Larman, Craig.

Series: Agile software development seriesMaterial type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publication details: Boston, Mass. ; London : Addison-Wesley, c2004Availability: Items available for loan: Carlow Campus Library (1)Call number: 005.1.
Agile game development with Scrum / Clinton Keith.

by Keith, Clinton.

Series: Addison-Wesley signature seriesMaterial type: Text Text; Format: print available online remote; Literary form: Not fiction Publication details: Boston, Mass. ; London : Addison-Wesley, c2010Online access: Connect to Ebook Central resource Availability: No items available.
AI for game developers / David M. Bourg and Glenn Seemann.

by Bourg, David | Glenn Seemann.

Material type: Text Text; Format: print ; Literary form: Not fiction ; Audience: Specialized; Publication details: Sebastopol, Calif. ; Farnham : O'Reilly, 2004Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.3.
An introduction to multiagent systems / Michael Wooldridge.

by Wooldridge, Michael J, 1966-.

Edition: 2nd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Chichester, U.K. : John Wiley & Sons, 2009Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.3.
An introduction to neural networks / Kevin Gurney.

by Gurney, Kevin (Kevin N.).

Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: London : UCL Press, 1997Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.32.
Applying UML and patterns: an introduction to object-oriented analysis and design and iterative development / Craig Larman.

by Larman, Craig.

Edition: 3rd ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Upper Saddle River, NJ : Prentice Hall, c2005Availability: Items available for loan: Carlow Campus Library (2)Call number: 005.117, ...
Artificial intelligence : structures and strategies for complex problem solving / George F. Luger.

by Luger, George F.

Edition: International ed., 6th ed.Material type: Text Text; Format: print ; Literary form: Not fiction Publication details: Boston, M.A. ; London : Pearson Education, c2009Online access: Link to COMPANION WEBSITE for this publication Availability: Items available for loan: Carlow Campus Library (1)Call number: 006.3.
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