Beginning Direct3D game programming / Wolfgang F. Engel, Amir Geva.
Material type: TextSeries: Prima Tech's game developmentPublication details: Rocklin, Calif. : Prima Tech, 2000.Description: xxii, 504p. : ill. ; 24 cmISBN:- 9780761531913:
- 0761531912 (paperback)
- 006.6
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
General Lending | Carlow Campus Library General Lending | 006.6 (Browse shelf(Opens below)) | 1 | Available | 42692 |
CW208
CW131
Includes bibliographical references and index.
CD-ROM contents: Source code from the book -- Games: Quaternion -- Midtown Madness 2 -- Programs: Jasc's Paint Shop Pro 7 (evaluation copy) -- Caligari's trueSpace5 reality designer (demo version) -- Microsoft DirectX 8.0 Software Development Kit with support for Direct3D, DirectSound, DirectMusic, DirectInput, DirectPlay, DirectShow, DirectX for Visual Basic.
45.13