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Artificial intelligence for games / Ian Millington and John Funge.

By: Contributor(s): Material type: TextTextPublication details: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science, 2009.Edition: 2nd edDescription: xxiii, 870 p. : ill. ; 24 cmISBN:
  • 0123747317
  • 9780123747310
  • 9780123747310:
Subject(s): DDC classification:
  • 006.3
Online resources:
Contents:
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres.
Holdings
Item type Current library Call number Copy number Status Date due Barcode
General Lending Carlow Campus Library General Lending 006.3 (Browse shelf(Opens below)) 1 Available 80932

CW208

Includes bibliographical references (p. 841-845) and index.

Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres.

55.73

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