Artificial intelligence for games / Ian Millington and John Funge.
Material type: TextPublication details: San Francisco, Calif. : Morgan Kaufmann ; Oxford : Elsevier Science, 2009.Edition: 2nd edDescription: xxiii, 870 p. : ill. ; 24 cmISBN:- 0123747317
- 9780123747310
- 9780123747310:
- 006.3
Item type | Current library | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
General Lending | Carlow Campus Library General Lending | 006.3 (Browse shelf(Opens below)) | 1 | Available | 80932 |
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CW208
Includes bibliographical references (p. 841-845) and index.
Introduction -- Game AI -- Movement -- Pathfinding -- Decision making -- Tactical and strategic AI -- Learning -- Board games -- Execution management -- World interfacing -- Tools and content creation -- Designing game AI -- AI-based game genres.
55.73